Avowed preview: Classic Obsidian fantasy on a AAA budget
It appears like 2025 goes to be a superb 12 months for motion role-playing video games. We’ve already began issues off with a giant Dragon Age: Veilguard bang, however subsequent 12 months will even deliver Kingdom Come: Deliverance 2, Fable and the topic of at this time’s dissection, Avowed. Every title gives one thing distinct for single-player RPG followers, and Avowed is poised to offer top-tier dialogue bushes and wealthy worldbuilding, courtesy of Fallout: New Vegas, The Outer Worlds and Pentiment studio Obsidian Leisure. That is the studio’s first tentpole title below the Xbox Sport Studios banner and its first AAA fantasy sport ever.
Whereas I couldn’t decide its full scope within the preview I performed this week, I’m happy to report that to date, Avowed’s world is as attractive as its writing.
The preview included the sport’s first two hours or so, from character creation by way of the preliminary important missions. Avowed is a spin-off of the Pillars of Eternity collection and it’s set within the Dwelling Lands, an space unexplored within the present video games, giving Obsidian a clean canvas for an epic authentic story. A blight known as Dreamscourge is spreading throughout the area, infecting crops, animals and other people with a prismatic fungus that induces insanity, rage and dying. You play because the envoy of the emperor of the Aedyr Empire, which has a deep historical past of invading and colonizing the encompassing lands.
After all your protagonist is particular, even by the requirements of this magical world. Gamers are a godlike, which means they’ve been touched by the divine and marked by facial growths of rainbow fungus. Usually, your godlike standing and relationship with Aedyr mechanically instills respect and suspicion within the individuals you meet. As you study extra concerning the Dreamscourge, it turns into unattainable to disregard its similarities to the godlike marks you carry, and this existential terror builds fantastically within the sport’s first few hours.
Are nature’s mutations insanity or divinity? It’s a skinny distinction with an extended and darkish historical past, and Avowed wallows on this grey space. Its first few hours introduce a number of narrative themes that may be mined all through the sport — the violence of colonization, palace intrigue, religious visions, madness and non secular fervor type probably the most distinguished speaking factors. These arcs play out in conversations with supporting characters and in interactive items of lore scattered across the environments, every idea unspooling in a pure and intriguing style. There are many alternatives within the dialogue bushes to research these concepts and study extra concerning the world or your companions, with specialised responses that unlock you probably have the correct stats. Generally, dialogue within the Avowed preview is good and quippy, and every new character comes with a definite, plausible character. Already, I’m curious to know extra concerning the individuals of the Dwelling Lands.
There are not any strict lessons in Avowed. As an alternative, gamers freely stage up their skills throughout fighter, ranger, and wizard utilizing acquired ability factors. There’s additionally a godlike tree, a web page to improve your companions’ skillsets, and a personality sheet with basic RPG attributes which you could place factors into. I targeted on build up my magic, well being and injury, and it took a minute to seek out my most popular fight fashion. There are two weapons loadouts you possibly can swap between on the fly, a pop-up radial with further skills, and 4 programmable spots on the D-pad. It’s loads to handle within the frenzy of battle, however new weapons and instruments are added to your stock at a gradual tempo and it’s straightforward to experiment with totally different builds. When it comes to weapons, I stumbled throughout a knife, spear, bow, protect, grimoire, wand, pistol and big hammer, however I believe there have been much more instruments hidden on the planet. The bow and pistol have limitless ammo, however reloading the pistol is a prolonged course of, and the hammer is extremely highly effective, however its swing takes a second to attach, leaving you weak between hits. Fight is chaotic — particularly when preventing hordes of big spiders — however the sport responds properly to rapid-fire inputs and usually, every encounter seems like an actual abilities take a look at.
For me, every little thing felt proper as soon as I discovered the wand. I closed out the preview with the bow in a single loadout, and the grimoire and wand within the different, and I used to be beginning to really feel like an actual badass. The wand is a fast midrange weapon, and mixed with the rechargeable spells within the grimoire and the lengthy vary of the bow, it labored rather well for my most popular preventing fashion. One annoyance I famous was the truth that I couldn’t draw my bow whereas taking sustained poisonous injury, as every small hit made my character lose focus — this was a tricky lesson to study whereas making an attempt to combat off a gang of rat-toothed reptilian creatures, however I positively absorbed it.
In any RPG, I’ve a tough time leaving an space with out smashing each vase, breaking each field and exploring each path. Avowed rewards this habits with bits of worldbuilding, potions, unusual animals, cash and instruments hidden within the corners and crannies of the Dwelling Lands. Or, generally, there’s only a breathtaking view. Both manner, it makes me excited to see what secrets and techniques the total sport is hiding.
I additionally performed Avowed for about 45 minutes at Xbox’s Gamescom occasion in August, beginning with a pre-built mage character in the midst of a search-and-rescue mission a number of hours into the sport. I had fun flinging spells from my grimoire and chatting with characters within the caves I used to be exploring, however I sensed a slight disconnect that I attributed to the rushed and public nature of the demo. Now, I do know what was lacking: Character creation.
Wealthy character customization is a large motive RPGs can really feel so immersive and emotionally highly effective, and it was a deal with to mess around with this method in Avowed’s newest preview. As a godlike, your character’s face is dotted with technicolor fungal growths, and tweaking the position and look of those particulars was pleasant, permitting my mind to construct the foundations of my character’s story instantly. I selected a face with fuschia butterfly-wing paddles overlaying my eyes and brow, and a crown of neon ridges draped over my cranium. I then began molding my character’s backstory as a witchy scholar with a logical thoughts and a coronary heart of gold, and swapped a dexterity attribute level for structure. All the anticipated customization mechanics have been there, permitting me to tweak the scale and form of every facial function, and alter my coiffure and shade, pores and skin tone, physique kind, voice, background, fundamental abilities, pronouns and title. Put merely, the Monster Manufacturing facility boys might have a variety of enjoyable with this one.
That stated, it’s arduous to seek out something ugly in Avowed. It’s shaping as much as be a phenomenal sport, and the preview showcases expansive medieval vistas, shimmering psychedelic spores, rainbow-flecked animals and extremely detailed NPCs. I used to be notably impressed with the pores and skin textures within the preview: Our important companion, Kai, has snakelike teal pores and skin, and I very a lot loved watching the sunshine shine on his scales as we chatted by the hearth of our social gathering camp. Perhaps I’m creating a reptile fetish, or perhaps Avowed is only a actually fairly sport — at the very least when operating on a PC with an RTX 4070 Tremendous. I haven’t had the possibility to attempt it out on an Xbox but, and I’m curious to see the way it will carry out on each the Sequence X and Sequence S.
I’ve it on good data that Pillars of Eternity gamers will acknowledge the rainbow fungus and its infesting methods, however I don’t as a result of I’ve by no means performed these video games. Avowed is my introduction to Obsidian’s darkish fantasy universe, and I’m not alone on this place. Builders at Obsidian are keenly conscious that Avowed would be the first Pillars sport for a lot of gamers, as artwork director Matt Hansen and manufacturing director Ryan Warden defined to me in August.
“We do not need gamers to really feel like there’s required studying,” Hansen stated. “So every little thing that we do needs to be accessible and enjoyable and pleasurable by itself. In the event you’re simply taking part in Avowed and that is the one sport you play, you may have a very good time. After which on high of that, we’re discovering methods to weave in little winks and nods.” He specified that these take the type of paperwork, books and even a number of acquainted faces. He continued, “We simply wished to guarantee that this can be a sport that is enjoyable for everybody, and fortunately the world is wealthy sufficient that it is easy to inject somebody in at any level. It is also a part of the rationale we picked the Dwelling Lands. Its unexploded territory offers us a variety of freedom.”
Warden added, “Even on the hunt entrance, we attempt to maintain it enriched by lore, however you’re not fully misplaced while you’re a brand new participant.” He stated that characters in Avowed provide extra data on the historical past of any given state of affairs when you’re thinking about asking them for it, and there’s a lore tooltip function that permits you to search for phrases mid-conversation (which can also be a factor in Pillars of Eternity 2: Deadfire, so it’s sort of like a meta wink).
Hansen and Warden additionally shared some ideas concerning the scope and structure of the total sport, one thing that may’t be conveyed in a two-hour preview.
“The sport is structured just like Outer Worlds, the place there’s open zones which can be open-world in construction, however not one contiguous open world,” Warden stated. “So it permits the vital path, the primary story to be extra targeted and have key moments that occur at a cadence that does not really feel weirdly paced, however it additionally permits a ton of freedom for participant alternative. You possibly can go off and do aspect quests and the areas are simply sufficiently small to be manageable. You are able to do loads, you possibly can discover, however it’s not simply checking off a bunch of icons. The whole lot is bespoke. It is hand-done. There’s not a lot reuse of issues.”
Hansen nodded and stated, “Tons to discover, however you are not punished for not exploring it. I imply, frankly, I am changing into an outdated man. I do not wish to spend 120 hours on a sport anymore. I like having the ability to play by way of our sport comparatively swiftly. Or, I’ve had playthroughs that have been like six instances so long as different playthroughs as a result of I began to get into the nitty gritty. And that is a pleasant lodging.”
“It may be so long as you need it to be,” Warden completed.
Avowed is because of hit Steam and Xbox Sequence X/S on February 18, 2025.